放出终极代码,超级无敌霹雳漂亮大毛毛!
先打开 《完美世界》\element\userdata\character 的ini文件就可以达到~
character71.ini 为女羽灵的形象修改默认配置
character70.ini 为男羽灵的形象修改默认配置
character00.ini 为男武侠的形象修改默认配置
character10.ini 为男法师的形象修改默认配置
character01.ini 为女武侠的形象修改默认配置
character11.ini 为女法师的形象修改默认配置
character61.ini 为女羽芒的形象修改默认配置
character60.ini 为男羽芒的形象修改默认配置
(妖兽省略为:character40.ini兽 character41.ini妖)
【这里冥琴把图贴出来哈,个人鼓励大家贴图的!!】
【无敌毛毛一号】↓
【无敌毛毛2号】↓
用记事本打开以上文件,把你想换的代码复制替换为原本的代码保存,新建立个人物形象即为下面截图的人物形象
[3Parts]
scaleUp = 138
scaleMiddle = 123
scaleDown = 119
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 120
scaleFaceV = 125
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 113
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 127
scaleChainH = 114
[Jaw]
offsetJawH = 148
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 257
idEyeHighTex = 12
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 109
scaleEyeV = 201
rotateEye = 106
offsetEyeH = 118
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 166
scaleEyeH2 = 109
scaleEyeV2 = 201
rotateEye2 = 106
offsetEyeH2 = 118
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 166
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 105
scaleBrowV = 111
rotateBrow = 128
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 105
scaleBrowV2 = 111
rotateBrow2 = 128
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 2
idNoseTipShape = 16
scaleNoseTipH = 113
scaleNoseTipV = 156
scaleNoseTipZ = 172
offsetNoseTipV = 158
idNoseBridgeShape = 15
scaleBridgeTipH = 114
offsetBridgeTipZ = 84
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 92
thickUpLip = 110
thickDownLip = 115
scaleMouthH = 76
offsetMouthV = 147
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 133
scaleMouthH2 = 76
offsetCornerOfMouthSpecial2 = 133
[Ear]
idEarShape = 22
scaleEar = 128
offsetEarV = 128
[Hair]
idHairModel = 501
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -855309
colorFace = -2
colorEye = -15132391
colorBrow = -14277082
colorMouth = -1728084
colorEyeBall = -15724527
colorMoustache = -1
[Body]
bodyID = 5
colorBody = -2
headScale = 123
upScale = 120
waistScale = 110
armWidth = 121
legWidth = 120
breastScale = 109
[3Parts]
scaleUp = 122
scaleMiddle = 125
scaleDown = 124
[BlendFace]
idFaceShape1 = 66
idFaceShape2 = 66
blendFaceShape = 50
[Face]
scaleFaceH = 122
scaleFaceV = 132
idFaceTex = 44
[Faling]
idFalingSkin = 433
idFalingTex = 437
[Forehead]
offsetForeheadH = 110
offsetForeheadV = 128
offsetForeheadZ = 134
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 105
offsetYokeBoneV = 113
offsetYokeBoneZ = 102
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 123
offsetCheekV = 128
offsetCheekZ = 118
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 94
rotateChain = 128
scaleChainH = 104
[Jaw]
offsetJawH = 161
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 74
scaleEyeH = 147
scaleEyeV = 153
rotateEye = 128
offsetEyeH = 128
offsetEyeV = 128
offseteyeZ = 99
scaleEyeBall = 128
scaleEyeH2 = 147
scaleEyeV2 = 153
rotateEye2 = 128
offsetEyeH2 = 128
offsetEyeV2 = 128
offseteyeZ2 = 99
scaleEyeBall2 = 128
[Brow]
idBrowTex = 45
idBrowShape = 70
scaleBrowH = 125
scaleBrowV = 123
rotateBrow = 143
offsetBrowH = 101
offsetBrowV = 69
offsetBrowZ = 163
scaleBrowH2 = 125
scaleBrowV2 = 123
rotateBrow2 = 143
offsetBrowH2 = 101
offsetBrowV2 = 69
offsetBrowZ2 = 163
[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 112
scaleNoseTipV = 128
scaleNoseTipZ = 123
offsetNoseTipV = 106
idNoseBridgeShape = 57
scaleBridgeTipH = 128
offsetBridgeTipZ = 100
[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 79
idMouthDownLipLine = 84
thickUpLip = 106
thickDownLip = 111
scaleMouthH = 103
offsetMouthV = 104
offsetMOuthZ = 128
idMouthTex = 52
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 104
offsetCornerOfMouthSpecial2 = 128
[Ear]
idEarShape = 59
scaleEar = 128
offsetEarV = 128
[Hair]
idHairModel = 598
idHairTex = 428
[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596
[Color]
colorHair = -1314068
colorFace = -263431
colorEye = -14804966
colorBrow = -14803426
colorMouth = -2187147
colorEyeBall = -15527406
colorMoustache = -1258550
[Body]
bodyID = 3
colorBody = -263431
headScale = 255
upScale = 255
waistScale = 255
armWidth = 255
legWidth = 255
breastScale = 255
编辑时间:2007-12-8 11:44:03 编辑人:wangzhijie
9楼
作者:wangzhijie家族:(票风禾多)卡丁车
职务:族长
等级:90
存款:91333
工作:9100
注册:2006-7-20 13:57:00
回贴:2007-12-8 11:43:00
一起上网游(17351)
在论坛发帖每天存款上限是10积分 去网神广场的“打工一族”里发表文章不限制每天积分的上限,当天的文章格式无误的话都会通过的。原创文章:+10分 转载+3分 游戏图片+3分。2个原创的文章就可以达到20分了。(注:原创文章的字数不少于300字,写些游戏的心情文章或经验交流)。不可以拿多种
游戏帐号,只能单Q我。
wangzhijie
这是另一个朋友提供的羽灵代码 你们复制了试试吧
[3Parts]
scaleUp = 146
scaleMiddle = 128
scaleDown = 128
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 128
scaleFaceV = 128
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 172
offsetForeheadV = 169
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 161
offsetYokeBoneV = 163
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 136
offsetCheekV = 129
offsetCheekZ = 128
scaleCheek = 129
[Chain]
offsetChainV = 128
offsetChainZ = 97
rotateChain = 128
scaleChainH = 99
[Jaw]
offsetJawH = 140
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 449
idEyeHighTex = 572
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 106
scaleEyeV = 185
rotateEye = 128
offsetEyeH = 128
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 150
scaleEyeH2 = 106
scaleEyeV2 = 185
rotateEye2 = 128
offsetEyeH2 = 128
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 150
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 103
scaleBrowV = 68
rotateBrow = 128
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 103
scaleBrowV2 = 68
rotateBrow2 = 128
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 120
scaleNoseTipV = 115
scaleNoseTipZ = 128
offsetNoseTipV = 128
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 140
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 99
thickDownLip = 89
scaleMouthH = 80
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 80
offsetCornerOfMouthSpecial2 = 128
[Ear]
idEarShape = 21
scaleEar = 120
offsetEarV = 130
[Hair]
idHairModel = 273
idHairTex = 425
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -3675412
colorFace = -1
colorEye = -1445135
colorBrow = -15064548
colorMouth = -1661475
colorEyeBall = -14867942
colorMoustache = -1
[Body]
bodyID = 0
colorBody = -1
headScale = 125
upScale = 123
waistScale = 115
armWidth = 122
legWidth = 121
breastScale = 117